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DESIGN & TECHNOLOGY -
SCHEMES OF WORK
For Children Aged 8 to 12
Design & Technology Lessons Structure
Time
– Approx. 90 minutes
Resources
Design & Technology Subject Areas
YEAR 4
Autumn Term
1. PRACTICAL DESIGN
1.
Food
& Drinks
a.
Salads
b.
Soups
c.
Pastry
2.
Storage
Items
a.
Boxes
b.
Bags & Purses
c.
CD / DVD Holders
Spring Term
3.
Games
& Toys
a.
Outdoor Games
b.
Soft Toys Design &
Making
Summer Term
4.
Art
& Textiles
a.
Rag Rug Patch Design
& Making
b.
Scenery for School
Plays
YEAR 5
1. PRACTICAL DESIGN
5.
Food
& Drinks
a.
Cultural Meals
b.
Desserts
c.
Fruit Drinks
6.
Storage
Items
a.
Spice Racks etcÉ
b.
Coat Peg Lines
c.
Cylinder Holders
7.
Games
& Toys
a.
Board Games
b.
Outdoor Games
c.
Soft Toys Design &
Making
8.
Art
& Textiles
a.
Egg Balloon Mask Design
& Making
b.
Paper Mache Mask Design
& Making
c.
Scenery for School
Plays
9.
Moving
Objects
a.
Puppets
2. IMAGINATIVE DESIGN
10.
Clothing
a.
Everyday Clothes
11.
Buildings
a.
Houses
i.
Eco-Houses
ii.
Artistic Houses
iii.
Block Of Flats
iv.
Garden Houses
b.
Large Buildings
i.
Angular Buildings
ii.
Curved Buildings
12.
Furniture
a.
Chairs
b.
Sofas
3. PRACTICAL TECHNOLOGY
13.
Computer Work
a.
Introduction & Overview
b.
Files & Documents
c.
Computer Programmes
d.
Using Microsoft Word
e.
Using Microsoft Excel
f.
Using Microsoft
Powerpoint
g.
Using ITunes
h.
Using IPhoto
i.
Using Corel Photo-Paint
& Draw
j.
Using Google Earth
k.
Email
i.
Writing Emails
ii.
Sending Emails
l.
Using the Internet
i.
Browsing Web Pages
ii.
Searching
iii.
Downloading
4.
IMAGINATIVE TECHNOLOGY
14.
How Things Work
a.
Mechanics of Motion
i.
The Wheel & Axle
ii.
Gears & Belts
iii.
Cams & Cranks
iv.
Pulleys
v.
Screws
vi.
Springs
15.
Designing Technology
a.
Electrical Equipment
i.
Televisions
ii. Entertainment Centres
5. INVENTIONS & INVENTORS
16.
Timeline of the Major Inventions
17.
Inventors
a.
The Mesopotamians
b.
Leonardo DaVinci
c.
Galileo Galilei
YEAR 6
1. PRACTICAL DESIGN
18.
Art & Textiles
a.
Lino Design &
Printing
b.
School Fun Day
Advertisement Boards
c.
Scenery for School
Plays
19.
Moving Objects
a.
Objects with Wheels
2. IMAGINATIVE DESIGN
20.
Clothing
a.
Fashion Clothes
21.
Buildings
a.
Large Buildings
i.
Gothic Buildings
ii.
Classical Buildings
iii.
Modernist Buildings
iv.
Futuristic Buildings
22.
Furniture
a.
Tables
b.
Cabinets
23.
Interior Design
a.
Lounge
b.
Kitchen
c.
Dining Room
d.
Study
3. PRACTICAL TECHNOLOGY
24. Electrical Circuit Devices
25.
Lamps
26.
Web Sites / Pages
a.
Using Dreamweaver
b.
Using IWeb
c.
Designing a Template
d.
Designing a Web Page
e.
Publishing a Web Page /
Site
27.
Computer Work
a.
Using Microsoft Word
b.
Using Microsoft Excel
c.
Using Microsoft
Powerpoint
d.
Using ITunes
e.
Using IPhoto
f.
Using IMovie
g.
Using GarageBand
h.
Using Corel Photo-Paint
& Draw
i.
Using Google Earth
j.
Email
i.
Writing Emails
ii.
Sending Emails
k.
Using the Internet
i.
Searching
ii.
Downloading
4.
IMAGINATIVE TECHNOLOGY
28.
How Things Work
a.
Harnessing the Elements
i.
Floating
ii.
Flying
iii.
Pressure Power
iv.
Using Heat
b.
Electricity &
Automation
i.
Electricity
ii.
Magnetism
iii.
Sensors & Detectors
29.
Designing Technology
a.
Electrical Equipment
i.
Mobile Phones / iPods /
Cameras
ii.
Kitchen Appliances
b.
Vehicles
i.
Eco-Vehicles
ii.
Fast Cars
5. INVENTIONS & INVENTORS
30.
Timeline of the Major Inventions
31.
Inventors
a.
Benjamin Franklin
b.
Michael Faraday
c.
Alexander Graham Bell
d.
Thomas Edison
YEAR 7
1. PRACTICAL DESIGN
32.
Food & Drinks
a.
Cultural Meals
b.
Fruit Drinks
33.
Games & Toys
a.
Board Games
34.
Art & Textiles
a.
Lino Design &
Printing
b. Scenery for School Plays
35.
Moving Objects
a.
Spring Based Mechanisms
2. IMAGINATIVE DESIGN
36.
Clothing
a.
Gadget Clothes
37.
Furniture
a.
Beds
b.
Bathroom Items
38.
Interior Design
a.
Bedroom
b.
Bathroom
3. PRACTICAL TECHNOLOGY
39.
Robots
40. Radios
41.
Web Sites / Pages
a.
Using Dreamweaver
b.
Using IWeb
c.
Designing a Template
d.
Designing a Web Page
e.
Publishing a Web Page /
Site
42.
Computer Work
a.
Using Microsoft Word
b.
Using Microsoft Excel
c.
Using Microsoft
Powerpoint
d.
Using ITunes
e.
Using IPhoto
f.
Using IMovie
g.
Using GarageBand
h.
Using Corel Photo-Paint
& Draw
i.
Using Google Earth
j.
Email
i.
Writing Emails
ii.
Sending Emails
k.
Using the Internet
i.
Searching
ii.
Downloading
4.
IMAGINATIVE TECHNOLOGY
43.
How Things Work
a.
Waves
i.
Light & Images
ii.
Photography
iii.
Printing
iv.
Sound & Music
v.
Telecommunications
44.
Designing Technology
a.
Electrical Equipment
i.
Futuristic Gadgets
b.
Vehicles
i.
Trains
ii.
Planes
5. INVENTIONS & INVENTORS
45. Timeline of the Major Inventions
46.
Inventors
a.
Nikolai Telsa
b.
The Wright Brothers
c.
Alexander Fleming
d.
Marie Curie
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